class CircleJoinPassPanel extends JoininPanel {

    constructor() {
        super();
    }

    createChildren() {
        super.createChildren();

    }

    onJoin() {
        var str = this.selectNums.join("");
        if (str.length > 0) {
            gameManager.socketManager.send(2013,
                {
                    uid: game.player.uid,
                    id: +str
                });
        }
    }

    show() {
        super.show();
        this.currentState = "circle";
    }
}